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Psymon
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Day of Defeat: Souce, you can download and purchase it though steam. http://steampowered.com. It costs $20 iirc.
and is this war (why is it mini?) strictly within btp?
Or is it team BTP vs someoneelse? (IE C&C).
I can only think of 5 people from BTP to play.. which is enough to fight another team.
Irck, remember the last time we had a war against a site? Against Nuklear Power. That wasn't good... We need better planning this time.
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19.04.06 19:19 Post #61 | [Hide Sig (14)] [Profile] [Quote] |
RunT
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That on CSS though wasn't it? Still, this need to be properly planned out doesn't it?
Whos going to use which weapon? Which side will we be? Which map set?
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19.04.06 19:31 Post #62 | [Hide Sig (10)] [Profile] [Quote] |
Psymon
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That on CSS though wasn't it? Still, this need to be properly planned out doesn't it?
Whos going to use which weapon? Which side will we be? Which map set?
HOW ABOUTS WE GET THE PLAYERS TO THE RIGHT SERVER FIRST!
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19.04.06 19:42 Post #63 | [Hide Sig (14)] [Profile] [Quote] |
HarrY
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How about we actually get a dedicated server to play on?
And we all need teamspeak-much better sound quallity.
I don't know how dods wars happen really. I guess we play 20 min rounds on either team each.
I'm going to take this into another thread-this is completely offtopic to images.
edit: thread located here.
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19.04.06 22:29 Post #64 | Last edited: 19.04.06 22:34 (HarrY - 3 times) |
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xskatex
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Spoiler (Click to Expand)
yah - i made this model of a gladius in blender - its for my company's upcoming game.
tell me if you like it
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25.04.06 01:50 Post #65 | Last edited: 25.04.06 01:52 (xSKATEx - 1 times) |
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MC
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You got a company?
Well if this gladius sword is for a stragy game its ok, but for an firstperson or roleplaygame it wouuld need some more details, but i think i can tell you about that when you show us an image were the gladius is used by someone
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25.04.06 10:07 Post #66 | [Hide Sig (1)] [Profile] [Quote] |
The Pope
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That sword has too high a polycount to be used for a RTS and I assume it still needs to be textured...
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25.04.06 13:21 Post #67 | [Hide Sig (14)] [Profile] [Quote] |
HarrY
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It looks uncomfortable to hold.
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25.04.06 15:43 Post #68 | [Wormopoly!] [Hide Sig (13)] [Profile] [Quote] |
Star Worms
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25.04.06 22:33 Post #69 | [RealVG] [Hide Sig (11)] [Profile] [Quote] |
xskatex
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It's a nice start but needs more smoothness and texture.
yah - im still worinking on it, weve started making a third person mmo fighter, mostly duels - so the game will need a high ply count. Its going to use the torque engine and weve got like 6 people deveolping it - soon to be more. I do 3d design and programming - and im the webmaster(someone help me with mySQL ).
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25.04.06 22:54 Post #70 | [Hide Sig (0)] [Profile] [Quote] |
MC
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Well my Orc Shaman...
yes i know the face is some kind of silly...
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26.04.06 19:18 Post #71 | [Hide Sig (1)] [Profile] [Quote] |
RunT
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Your drawings will never cease to impress me MC, well done
Off-Topic: C1? Bannage? How and Why?
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28.04.06 14:16 Post #72 | [Hide Sig (10)] [Profile] [Quote] |
Zogger!
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Funny that you say that, since he came onto chat with your name so he could see what we were saying while we were trying to ban him...
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28.04.06 15:23 Post #73 | [Hide Sig (8)] [Profile] [Quote] |
Spleet
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Sneaky basterd... He used RunT's name?
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29.04.06 17:02 Post #74 | [Hide Sig (3)] [Profile] [Quote] |
TheAbdBoy
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btw, nice Sig zogger
Yeah, apparently he used RunT's username to see what everyone was doing. I've got a log of it all. I'm like zogbot, but I'm silent
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29.04.06 19:23 Post #75 | [Twitter] [Hide Sig (0)] [Profile] [Quote] |
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