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kikumbob
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Dude...
Are the red lines to do with 3D scaffolding or are they actually part of the picture?
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16.07.06 13:21 Post #196 | [Hide Sig (9)] [Profile] [Quote] |
RunT
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Nice picture Aku, will look cool once it's finshed.
Good luck in the comp this time btw
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16.07.06 14:30 Post #197 | [Hide Sig (10)] [Profile] [Quote] |
Spleet
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Spoiler (Click to Expand)
A quick thing i did in Gmod, i know its old, but its funny.
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16.07.06 20:10 Post #198 | [Hide Sig (3)] [Profile] [Quote] |
Akuryou13
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Dude...
Are the red lines to do with 3D scaffolding or are they actually part of the picture?
lines of perspective. I just hope I remember to remove them before I submit the final version :p
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Claymore Mines aren't filled with yummy candy, and it's wrong to tell others that they are.
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17.07.06 12:32 Post #199 | [Hide Sig (4)] [Profile] [Quote] |
kikumbob
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It does sorta look like part of the picture though. They might be lazer beams or something.
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17.07.06 19:05 Post #200 | [Hide Sig (9)] [Profile] [Quote] |
Akuryou13
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It does sorta look like part of the picture though. They might be lazer beams or something.
lazers in a fantasy setting? I don't think that would work right :p
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17.07.06 23:33 Post #201 | [Hide Sig (4)] [Profile] [Quote] |
RunT
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17.07.06 23:35 Post #202 | [Hide Sig (10)] [Profile] [Quote] |
Akuryou13
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250ft redeye? wth does that mean?
also, is that DoD? how old is that?!
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18.07.06 05:27 Post #203 | [Hide Sig (4)] [Profile] [Quote] |
Spleet
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Thats not old at all, it came out last october(by which I mean the game). Also, I believe that the "redeye" refers to the shot hitting him in the eye. Also, I believe that the 250ft refers to an approximate distance of how far RunT hit him from. And seeing as how he doesn't have a scoped rifle, thats a nice shot.
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18.07.06 08:15 Post #204 | [Hide Sig (3)] [Profile] [Quote] |
Zogger!
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loooks like a custom map with some random texturing, which is why it looks old.
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18.07.06 09:25 Post #205 | [Hide Sig (8)] [Profile] [Quote] |
RunT
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And seeing as how he doesn't have a scoped rifle, thats a nice shot.
Thank you sir I thought it was a good shot myself
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18.07.06 12:08 Post #206 | [Hide Sig (10)] [Profile] [Quote] |
Akuryou13
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loooks like a custom map with some random texturing, which is why it looks old.
the character models aren't that great either from the look of it, but yeah, the primary problem is the textures on the bg, and if it's custom, that would explain that.
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18.07.06 13:56 Post #207 | [Hide Sig (4)] [Profile] [Quote] |
kikumbob
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If you want my opinion, it looks furry
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18.07.06 15:39 Post #208 | [Hide Sig (9)] [Profile] [Quote] |
Spleet
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What do you mean by, "Furry"?
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19.07.06 03:04 Post #209 | [Hide Sig (3)] [Profile] [Quote] |
kikumbob
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Furry
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19.07.06 14:21 Post #210 | Last edited: 19.07.06 14:22 (kikumbob - 2 times) |
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