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[]satside
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SatSided

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User Rating: 14
WA Clan: s0
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Posts Made: 12
Posts Per Day (since first): 0
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Predicted Days 'till Blueness: 562007
Threads posted: 2
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Signup Date: Monday, July 11th, 2005 - 06:55:38 PM
Hits: 1299
Words Associated: 1
Last active: 6921943 minutes ago (that's 4806.905 days)
Last Location: Viewing Thread
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Last 5 Forum Posts:

Tuesday, August 09th, 2005 - 09:51:20 AM
In thread: Clan COt's BACK!!!!!!!
On forum: COT Clan
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Quote:
Try to convince more friends to join, no many people would join a clan with only 2 members Anyway GL
I think ive seen lotssss of COTs lately in WA, good luck guys with your clan, u really have very nice material in ur page:). ...
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Sunday, August 07th, 2005 - 11:01:54 PM
In thread: Worms Mayhem Release
On forum: BlameTheGeneralDiscussion
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wtf Starforce3???, wow, with that protection is apparently impossible to make backup copies of the game:|, that's really bad for me in special cuz I like to backup my games before start playing. lol, anyone knows how much is it? and if the game can be configured to be played with joystick?8O...
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Tuesday, August 02nd, 2005 - 09:35:09 PM
In thread: forom required
On forum: Request Forums
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I say, why not??? www.clan-cot.dl.am looks like a very nice webpage, ive seen lots of COTs in wormnet servers so I think it will be nice for ur clan to have a forum here in BTP :) SargeTron why u say no, at least u should have given any explanation to your opinion.:mrgreen:...
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Tuesday, July 26th, 2005 - 06:21:55 PM
In thread: After GTA, Attorney Jack Thompson Targets The Sims 2
On forum: BlameTheGeneralOffTopic
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thx, it looks like a violent game:twisted: , anyone owns it?...
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Tuesday, July 26th, 2005 - 02:00:52 PM
In thread: After GTA, Attorney Jack Thompson Targets The Sims 2
On forum: BlameTheGeneralOffTopic
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I've never heard about Postal 2, what's the objective of the game?...
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Last 5 page comments

what reason?
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05.08.05 03:06 PM
On page: /shoutadd.php

:twisted:
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26.07.05 03:30 PM
On page: /cshelp.php

Worms:D definition in wikipedia:D :Worms is a series of turn-based computer games with the common theme of players each controlling a small platoon of worms across a two-dimensional (and, in more recent games, three-dimensional), deformable landscape. The series is decidedly tongue-in-cheek, typified by cartoon-style graphics and an eclectic and bizarre set of weapons. Worms is part of a wider genre of turn-based games in which each player controls characters who duel with projectile weapons; predecessors include Scorched Earth and Gorilla. The game, whose concept was devised by Andy Davidson, is thought to have been inspired by Lemmings, with which it shares many similarities. Games in the series The Worms series consists of, in order of production, the original Worms game, Worms: Director's Cut, Worms 2, Worms Armageddon, Worms World Party, Worms 3D, Worms Forts: Under Siege, and Worms 4 : Mayhem, as well as a number of smaller spin-offs including Worms Pinball and Worms Blast. The game was originally a fan project, created with a cut-down version of Blitz BASIC given away with an issue of Amiga Format magazine. It later evolved into a full commercial game, developed by Team 17 originally for the Commodore Amiga computer. These games have been released regularly since the mid-1990s, and are available for Windows-based computers, Amiga systems, Sega Dreamcast, Nintendo 64, Nintendo Game Boy and Game Boy Advance, Nintendo GameCube, Nokia N-Gage, SNES, Sony PlayStation , Sega Saturn, and PlayStation 2, Microsoft Xbox and possibly others. During the development of Worms 2, Andy Davidson wrote Worms - The Director's Cut, an exclusive special edition produced exclusively for the Amiga. This was, to his eyes, the pinnacle of the series. Featuring weapons not seen in any Worms game before or since, it looks like an enhanced version of the original game. Although many die-hard fans feel it is the best Worms game ever made, only 5000 copies were ever sold. In 2003, Worms 3D was released. This was the first game in the series to bring the annelid characters into a three-dimensional environment. It features an innovative poxel engine, described as a hybrid of polygons and voxels (the 3-D analogues of pixels). This allows for pseudo-realistic terrain deformation similar in style to the 2-D games, in which the terrain was represented by a bitmap. The latest complete game in the series is Worms Forts: Under Siege, for PlayStation 2, Xbox and PC. It was released in November 2004 and features the biggest variation on the gameplay that the series has yet to see. Rather than fighting only worms on a fully destructible land, your worms are able to build forts. The object of the game has changed from only killing the worms, as you can now win a game by destroying the opponent's fort. Worms 4: Mayhem will be released in mid-late 2005, aiming to be a revamp of the original Worms 3D engine, featuring smoother terrain deformation and making extensive use of cel-shading techniques. The gameplay will be much the same as it was in Worms 3D, but new gameplay modes will be introduced. Two new 2D Worms games, one for Nintendo DS, the other for Sony PSP, have been announced to be in production. Both will be specifically designed for the handheld systems. No release date is currently set.
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26.07.05 03:22 PM
On page: /editprofile.php

it would be a good Idea to make money playin BTP games:D
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26.07.05 03:16 PM
On page: /faq.php

lol, First comment:D
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26.07.05 02:45 PM
On page: /league/played.php


This user's comments:

[]satside Said:
lol wanted to do some ascii art :|, it didnt worked
:|hehe

[26.07.05 03:13 PM]


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