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BTForum » Wormy Discussion » Worms World Party Discussion » 1024x768 MAX??

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[]Peltzi
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Quoted :: GitDat

I just got Worms:Armageddon. What a difference 1280x1024 and the speedy menus makes :D I never did understand that whole slow menu crap in World Party :?


You must be feeling like Neo did...
26.10.06 13:11
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[]EvilWeevil
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Quoted :: Peltzi


Quoted :: GitDat

I just got Worms:Armageddon. What a difference 1280x1024 and the speedy menus makes :D I never did understand that whole slow menu crap in World Party :?


You must be feeling like Neo did...


:?

Oh, and I just got W:A too. Yay.:D
27.10.06 06:58
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[]Peltzi
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Marvellous! Welcome to WormNet 1, Evil!
27.10.06 11:44
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[]EvilWeevil
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Thanks Pel! I must kick your ass We must play sometime.:lol:
28.10.06 00:22
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[]GitDat
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Can you have the flamebar in W:A like that program does for WWP? Can you really read whispers with a program?
28.10.06 05:43
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[]Peltzi
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Not that I'm aware of...:roll:
28.10.06 06:40
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[]GitDat
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Quoted :: GitDat

Can you have the flamebar in W:A like that program does for WWP? Can you really read whispers with a program?


http://www.blamethepixel.com/files.php?type[]=11

It says that on the "Programs" link on this site:

"WWPipe (Program / Utility)
You can change the flag / and your energy bar is a flame / Change ranks / Read whispers / etc. note: incoming of the word "NOOB" if seen with this :D"

I used the program and it does everything it describes except the whispers :P
28.10.06 13:38
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[]Peltzi
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You don't need a program to read whispers.
WWPipe doesn't work on W:A.
28.10.06 14:18
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with the new patches, Silkworm wont work. WWPipe was for WWP

Why do you need to read whispers? you can see them in replays
As far as I know there are ways to get a rank in W:A but flamebars dont work. Not since, LeetF*ck failed to work as soon as the next patch after Beta2 came out.
Dunno, could still be a proggie out there that can do this lameing shizzlee

but the blue flamebar does look cool... An image!

edit: i have no idea if that made any sense, i need sleep :?
28.10.06 16:38
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Last edited: 28.10.06 16:39 (Pioneer322 - 2 times) [Hide Sig (2)] [Profile] [Quote]
[]The Pope
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Quoted :: EvilWeevil

You really want higher than 1024x768? Then the worms would be virtually invisible.;)

That all depends on your monitor's native resolution and all LCDs are atleast 1280*1024. Let's not ignore those lovely widescreen buggers either.

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28.10.06 21:40
Post #25
Last edited: 28.10.06 21:41 (The Pope - 1 times) [Hide Sig (14)] [Profile] [Quote]
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screen resolution: you can only set 1024x786 cuz wwp is written with an old borland c++ version which is not compatible with higher resolution. and no patch will ever change this ;)
07.12.06 13:57
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Quoted :: Pac-Man

screen resolution: you can only set 1024x786 cuz wwp is written with an old borland c++ version which is not compatible with higher resolution. and no patch will ever change this ;)

I'm sure it's possible to change resolution, because I remember I had a few years ago a program which allowed that. Unfortunately, I don't remember its name.
13.07.07 23:41
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in wa, they changed the compiler, so its possible to change resolution too.

even im not sure which compiler they are using, but its c++..i ask cybershadow^^

beyond this, there is not even one update for wwp, i hate the game for that. why is team17 not programming an upadte? they want us to buy wa or what?
14.07.07 09:59
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from the beta update changelog in 2004:


Quote:

Switched to Visual C++ 7 for compiling, with Whole Program Optimization. This may make the game engine a bit faster (e.g. for faster, smoother fast-forwards in replays).

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14.07.07 10:38
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that was in W:A, wasnt it?
14.07.07 14:20
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