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ReadMe
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a few minor things, about your otherwise brilliant house igw.
The rings around the tree roots are not pixel art, looks shrunkem to me tbh, the one on the left is a tad blurry and the one on the right has overlapping pixels in places.
And you also made a common pixel art mistake - one bloopy prolly wud've made too if i hadn't thought about it when i saw the very first wip. Wafer thin walls (your walls are all 1px thick, hope it doesn't get windy)
And i've had so many requests for animated fountain that i'm actually gonna do it now i reckon. Coming soon....
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15.04.04 18:50 Post #316 | [Hide Sig (7)] [Profile] [Quote] |
igotworms
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ok...i see..where the windows are right? make a bevel sortof?.....well..i started out with the ring as a circle made with the circle tool...then selected the middle and deleted it....(this is all on the smaller tree) and i added randomly pixels to make rocks.....and then blurred it...but that looks weird so i just added some solid colors...that didn't really work...so i added a pattern that i made...(actually from the carpet lol) and used that...that ended up much better...
the second tree is weird cuz i got lazy and just made the other one bigger....not very successful cuz it made some semitransparent pixels......i'll have to just delete that layer and make another one....
ok...i'm done...thanks readme...
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15.04.04 19:05 Post #317 | [Hide Sig (0)] [Profile] [Quote] |
C1
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If i remember correctly, you can't use anti-alisis, you can't use textures, u can't use blurr tools. You can use textures if u made them out of pixels however...And im not sure if circle tools are allowed..i suppose they are but it's a bit cheap and not the same effect.
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16.04.04 04:08 Post #318 | [Hide Sig (2)] [Profile] [Quote] |
igotworms
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lol....i used a fill made of pixels....and the blur tool was a failure....the circle tool was proof of my laziness...and my not knowing the real way to make a circle (how?!)
lol
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16.04.04 04:12 Post #319 | [Hide Sig (0)] [Profile] [Quote] |
Docta_Shade
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yes igw circles are very hard and i would love to know how to make them, anyone got any templates or anything like that?
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16.04.04 11:57 Post #320 | [Hide Sig (5)] [Profile] [Quote] |
igotworms
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zogger? 8-)
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16.04.04 15:38 Post #321 | [Hide Sig (0)] [Profile] [Quote] |
tundraH
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Is there any "proper" way to do an equilateral triangle in pixel art?
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16.04.04 16:52 Post #322 | [tundraH.com] [Hide Sig (0)] [Profile] [Quote] |
igotworms
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i'd like to know all these so i can make my "rocks" in a perfect pixel art circle...except if i make it a perfect circl it won't look right....i need it a little flattened as a perspective sort of thing...unless it wouldn't matter in isometric....
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16.04.04 17:09 Post #323 | [Hide Sig (0)] [Profile] [Quote] |
ReadMe
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just use your circle tool and make sure the aspect ratio is correct, if you want them along the side of a building then first draw a flat one and then redraw it in perpective with the brush by using the original as a rough guide.
*Note* Now available: individual house comments
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16.04.04 17:14 Post #324 | [Hide Sig (7)] [Profile] [Quote] |
Zogger!
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erm, you only appear to be able to see the first comment for each house . Looks like an untried row getting method.. heh.
edit: fixed...
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16.04.04 17:24 Post #325 | Last edited: 16.04.04 17:30 (ZoGgEr! - 1 times) |
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ReadMe
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ah yeah, d'oh
I was using my kbd template shortcut thingy that write the sql loop for me, and forgot i was using a different variable name for the result set
Thx zog
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16.04.04 17:55 Post #326 | [Hide Sig (7)] [Profile] [Quote] |
igotworms
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added some depth to my walls...and added some skylights....fixed my second tree...and all that jazz...
enjoy
i tried to make the windows look like they were going into the middle of the wall..instead of on the inside or outside.....a little tough to see....but if you saw it without them in the middle....you'd be able to tell
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16.04.04 19:36 Post #327 | Last edited: 16.04.04 20:27 (igotworms - 1 times) |
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ReadMe
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looks ok, how about some glazing on the skylights and the left tree is still a tad off, dont just resize ur right tree (the good one) draw it again from scratch (ish)
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16.04.04 22:20 Post #328 | [Hide Sig (7)] [Profile] [Quote] |
igotworms
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lol...i was working on this.....and then a photoshop or windows error popped up and made me exit photoshop.....didn't get to save....of course i had fixed the tree problem..so that stunk....after i got back in....(i saved every couple of pixels lol)
and then i did all the window indents and the skylights...i haven't done anything to the skylights except popping them out so i will do that....i have to figure out wat is gonna be seen inside the house from there....lol
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16.04.04 22:38 Post #329 | [Hide Sig (0)] [Profile] [Quote] |
Dingbats
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The texture on the bushes isn't really pixel art.
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17.04.04 08:47 Post #330 | [Softbrain Games] [Hide Sig (2)] [Profile] [Quote] |
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