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Friday, October 23rd, 2009 - 12:25:50 AM In thread: FreeShopper On forum: Other Wormy Games _______________ Good work! You are almost there Spoiler (Click to Expand) I joke. That's a nice job! The gameplay a little confused me. When I bash in the wall with the rope, the gravity seems to me heavy(it's hard to do a long jump). The r... _______________ View post
Thursday, October 22nd, 2009 - 10:32:24 PM In thread: BIT map textures On forum: Worms World Party Discussion _______________ There is an answer which can help you here Use something like photoshop...Or the Gimp is free.... _______________ View post
Friday, October 16th, 2009 - 09:28:49 PM In thread: [MAP] How make a beautifull BIT map? On forum: BlameTheArt _______________ Hmm...Maybe I express myself badly, I am not an English guy. I use "Voila Traductor". But it makes certainly also errors. --------------------------------------------------------- I do not search necessarily at a pack of textures but it can be useful for me. Thank you for your pati... _______________ View post
Friday, October 16th, 2009 - 05:08:52 PM In thread: [MAP] How make a beautifull BIT map? On forum: BlameTheArt _______________ Thanks Yes, I know BitMonkey program, it's a good one. It's not a probleme for me to convert my file as a *.BIT. I use the differents color-modes in Photoshop for save at BMP or PNG format with 2 colors to prerender. I just wonder which tools to use in Photoshop or other software to work in a "o... _______________ View post
Friday, October 16th, 2009 - 10:33:56 AM
In thread: [MAP] How make a beautifull BIT map? On forum: BlameTheArt _______________ Hi, I want to draw my own maps for 'Worms Armageddon' or 'WWP' in *.BIT format. This format with 2 colors attract me. I had try to draw a map with 'Photoshop' but this seemed to me long. I created tiles to copy/paste but this is the wrong way I think. I have seen on the forum some people us... _______________ View post
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Date: 23.11.24. |
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