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ReadMe
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dammit, i was hoping to claim that as my idea, i'll post my screenies of me roping in a sec.
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23.09.03 17:21 Post #16 | [Hide Sig (7)] [Profile] [Quote] |
tundraH
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Don't forget, Enter makes the girder go massive, and Backspace is secondary fire when using rope or jetpack.
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23.09.03 20:52 Post #17 | Last edited: 23.09.03 21:20 (tundraH - 9 times) |
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ReadMe
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aha, was trying to find secondary fire
what do you mean by makes it massive?
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23.09.03 21:45 Post #18 | [Hide Sig (7)] [Profile] [Quote] |
C1
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man i hope it doesnt turn into all rope again. and more of a worming action game. like it was ment to be. I like rope but it gets boring if thats all u play and thats all u play.
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23.09.03 23:35 Post #19 | Last edited: 23.09.03 23:35 (C1 - 1 times) |
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fiend
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Tru, though I cant help but wonder how it would look to be doing speed rope trix in 3d...like drop-ins, or duble kick to spike combos.
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24.09.03 04:07 Post #20 | [Hide Sig (0)] [Profile] [Quote] |
jay
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my pc would explode! and it would make a mess
nah seriously i cant see the rope really becoming more useful than it was in W1
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24.09.03 18:11 Post #21 | [Hide Sig (0)] [Profile] [Quote] |
The Pope
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remember! D.E.M.O They were forced to leak an unfinished demo. Although it would still've been not that good. Demos for 3D games are never good. Stick to shareware. Those always tell the truth to a final game.
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25.09.03 14:47 Post #22 | [Hide Sig (14)] [Profile] [Quote] |
routine_error
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I doubt they'll be releasing a shareware version of Worms 3D, at least not any time soon. Demos are just what they are, and they let you test out a game before you get your hands on the actual thing. Be thankful for what you get (i can't even play it, but i'm not complainin... well, not much, heh).
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25.09.03 21:44 Post #23 | [Hide Sig (1)] [Profile] [Quote] |
ViolatoR
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iv skipped the super sheep in worms3d, now i feel special.
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26.09.03 06:19 Post #24 | [Quote] |
Zogger!
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heh well so've I :p but it doesn't really work that well. If you go to far it just drowns and if you just don't drown it it 's hard to get it to skip very fast.
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26.09.03 13:13 Post #25 | [Hide Sig (8)] [Profile] [Quote] |
XxPYRO!xX
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people should make more skip/skim maps
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27.09.03 20:42 Post #26 | [Hide Sig (4)] [Profile] [Quote] |
The Pope
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but you see, ppl who are new to it will die very quickly thus ending the game quickly and annoying everyone or (this often happens, i make a point then i see it can be used to an advantage) you could have a number of rounds to win in some way.
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28.09.03 08:12 Post #27 | [Hide Sig (14)] [Profile] [Quote] |
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