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Jackbob
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its gonna be hella hard 2 make anything in w3D
u cant just whip out paint nemore
Yeah, nut in W3D, there will be a mission editor (maybe for downloading, if isn't) and there you create your missions and terrains in 3D.
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12.09.03 18:24 Post #31 | [Softbrain Software] [Hide Sig (0)] [Profile] [Quote] |
C1
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ya now its like impossible. harder then even sims to make stuff probably. or at least to make something awesome...someone will make a program tho. probably..but ya worms should be flexible. thats another reason why its so nice. Graves, flags, images, editing the game, saved files, maps, sounds,etc...
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12.09.03 21:47 Post #32 | [Hide Sig (2)] [Profile] [Quote] |
jay
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ezactely!
fair enuf but my 7yo bro coudnt make his grave could he, and customization 4 me is a major part of the game
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13.09.03 10:31 Post #33 | [Hide Sig (0)] [Profile] [Quote] |
The Pope
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yeah, same here. I love showing off a newly made flag or grave.
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13.09.03 10:33 Post #34 | [Hide Sig (14)] [Profile] [Quote] |
Dingbats
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I don't think it's possible to create flags in W3D. I think some Team17 staff member said that in the W3D forum. And probably it's not possible to create graves either.
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14.09.03 08:56 Post #35 | [Softbrain Games] [Hide Sig (2)] [Profile] [Quote] |
Zogger!
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well I think there's flags in the screenshots, so I don't see why it wouldn't be possible to make them. Graves tho I don't know...
a now its like impossible. harder then even sims to make stuff probably. or at least to make something awesome...someone will make a program tho. probably.
heh, you can't say that, you've never tried using their map editor. They so it's going to be good but we'll just have to wait and see.
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14.09.03 08:57 Post #36 | Last edited: 14.09.03 08:58 (ZoGgEr! - 1 times) |
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Archamond
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Ofcourse, this is not porn
Hay, I have 3D StudioMax 5 and I am very good at using it.
Would there be way to create maps with 3DSM?
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06.10.03 15:43 Post #37 | [ArchamondCOM ] [Hide Sig (20)] [Profile] [Quote] |
Zogger!
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no. I'm pretty sure you can't import meshes anyway. If you can (v. slim chance) then they definately won't be destructible.
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06.10.03 15:54 Post #38 | [Hide Sig (8)] [Profile] [Quote] |
The Pope
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Im sure they will launch a plug in for 3DS Max. I hope so, then I'll be able to make a teapot land. The reason I say Teapot is that there is a default tool which lets u create teapots for some reason.
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06.10.03 16:20 Post #39 | [Hide Sig (14)] [Profile] [Quote] |
Zogger!
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I really doubt there'll be an import. And the teapot is in that program because GL has a function that draws a teapot. Which is weird. If you look at that microsoft pipes screen saver every now and then it draws a teapot instead of a normal round joint.
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06.10.03 16:33 Post #40 | [Hide Sig (8)] [Profile] [Quote] |
The Pope
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really? never noticed that.
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06.10.03 16:34 Post #41 | [Hide Sig (14)] [Profile] [Quote] |
Squelchymcphee
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strange bleugh huh
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08.10.03 16:51 Post #42 | [Hide Sig (4)] [Profile] [Quote] |
The Pope
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u need to edit ur nameplate squelchy, get rid of the extra spaces u added.
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08.10.03 16:58 Post #43 | [Hide Sig (14)] [Profile] [Quote] |
Squelchymcphee
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whatd'ya mean by that, i dont see no spaces
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08.10.03 18:12 Post #44 | [Hide Sig (4)] [Profile] [Quote] |
The Pope
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i do or its just something wrong with my computer or browser.
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08.10.03 18:13 Post #45 | [Hide Sig (14)] [Profile] [Quote] |
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