TheKax
Fingers on the space bar. Send PM
Posts: 26
Threads: 5 Mood: Food mood. Money: £134.60 (D) (+ Friend)
|
WFUS wasn't a bestseller. Where's the problem? (idea of thread is to discuss about it, a few threads have this text?)
What I've found to be bad:
-PS2 version very usually crashes
-Multiplayer CPU is very hard even on easiest level
-Unfair stronghold start pos on some maps
-Custom stronghold position doesn't work well with the idiotic CPU players
-Indestructible maps
-Girder is useless
-Not many multiplayer maps
-Deathmatches get boring after few wins
-Hope is lost too easily (with this I mean that you cna't recover your losses very easily during a match, as in other worms, if you get pwnd, you can still hide, gather you power and counter-attack, but in wfus, when your last citadel gets blasted, boohoo, there's no changes of winning anymore)
-PS2 and PC version don't have the usefull "foundations" found in mobile versions of the game
-Some matches end too fast, some matches get boring when all players are jumpin the worms around their strongholds.
-Flood doesn't work on every level
And few glitches, try these out:
-Icecube flood glicth:
Freeze a worm, flood, and voila, you have a icecube with no worm inside, it is solid, indestructible and movable (by hitting it)
-Thru the dragon skull:
Kill a worm inside the mouth of the dragon (in one level) and the tombstone appears on the dragons head.
________________
+++ TRANSMISSION END +++ |
Your Comments: