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[]Pisto
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here's a wormkit module to kick people in-game by typing a command in the chat (no needs of an external program and the knoweledge of the player's ip). extract the dll from the archive (that contains the source code too) and place it in the worms directory, as wormkit.

how it works: just type "kick" (without wuotes) immediatly followed by the player index (it is the position in the list of the active players, that is, not greyed out). for example, host starts a game with these 3 player who joined:

Franpa
Cybershadow
Pisto

he wants to kick Franpa, so he types: kick1

Franpa disconnects and it is greyed out.
host wants then kick Pisto, so he types kick2 (since franpa is not longer an active player, and cybershadow is player number 1 now).

BE CAREFUL: DONT KICK A PLAYER WHILE IT'S HIS OWN TURN, BECAUSE IT MAY CARSH THE ENTIRE GAME!

please report any bug.

wormkit link: http://worms.thecybershadow.net/wormkit/
wkick link: http://rapidshare.com/files/99021825/wkick.zip.html
12.03.08 19:21
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[]MilesPrower
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[MP]MilesPrower says this:

Nice program yeah
Only one thing I don't understand and I wish you can explain.
Situation:
I host a shopper game and 5 other players join. their (fictives) names are: Player 2,3,4,5 and 6
So the match starts. Players are (how I see):
MilesPrower (me, the hoster) (red)
F1: Player 2 (blue)
F2: Player 3 (green)
F3: Player 4 (yellow)
F4: Player 5 (purple)
F5: Player 6 (cyan)

I use WKick to kick cows. The leader is me (we suppose) and the last is player 4. The player 2's turn starts and he attacks player 4. So I kick player 2 typing kick1 but it kicks player 5 who is after me in Leader's mark. So how this thing works? Because I really don't understand!

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21.03.08 21:45
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[]Pisto
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check the players list (right part of the chat), not the team bars list lol!:D
24.03.08 21:45
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[]MilesPrower
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[MP]MilesPrower says this:

you didn't understood. We was 6 on a game (me and 5 other players). Player 5 cowed (KTL, me and he attacked 2 who is last) Because player 5 is number 4 (If I understood, player 2 is 1, P3 is 2, P4 is 3, P5 is 4 and P6 is 5) I type kick4 and Player5 is supposedly be out. but it kicks another like Player 4! so WHY?

If you didn't understand, see this replay: A bug with wKick.

It's annoying to kick players then you don't want to kick

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24.03.08 22:39
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Last edited: 10.05.08 13:02 (MilesPrower - 5 times) [Hide Sig (13)] [Profile] [Quote]
[]Pisto
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probably when I replay the game the order of the players list is not the same you saw while playing.
yellow (Toni) cowed, and you typed kick3, and THRILLHO disconnected, who is the second player (after you, the host). that doesn't make sense to me, it's probably a bug of the module.
anyway, I explain again how to count the players:

during the game the host has a list of players at right of the chat. The player index to append after the kick command is the ordinal number of the ACTIVE players (the ones connected, not greyed out). The first player in his list has a index of 1.

if I host, and my list is
F1: playerA
[disconnected]F2: playerB
F3: playerC
F4: playerD

and I want to kick playerD, I'll type kick3
26.03.08 12:58
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[]MilesPrower
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[MP]MilesPrower says this:

As I saw, players started in this way (My host view)

host: MilesPrower (red, 2nd player who starts)
F1:THRILLHO (blue, 3rd player who starts)
F2:XxWFCxX-kalu (green, 4th player who starts)
F3:Tony (yellow, 1st player who starts)

When I typed kick3, it kicked the 3rd player who starts (THRILLHO). Maybe when you type "kickX" (change X by the number), the number must need to be the Xnd player. No? so If I should typed kick1, it kicks tony. If I type kick4, it kicks kalu and it continues in this way. Possible?

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26.03.08 16:26
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[]Pisto
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no, it should work like that. was it not the first round?
26.03.08 16:34
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[]MilesPrower
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[MP]MilesPrower says this:

3 times it is in this way. With a 5 players game, I typed kick4 and it kicked the 4th player who starts the 1st round. It's a bug in a module because I did it like I said and it kicked other one nowhere. Maybe you'll need to correct it.



I hope you won't be angry: I zipped these 2 files, did a self-extractor and uploaded them in an only program. Here is the link to download WormKit+wkICk.dll together.

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27.03.08 02:24
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Last edited: 03.06.08 20:32 (MilesPrower - 2 times) [Hide Sig (13)] [Profile] [Quote]
[]Laban
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a pretty dumb question - but just to make sure

do you got to have wormkit in order for wormkick to work?
23.07.08 22:36
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yes.
24.07.08 14:52
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