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Bloopy
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http://bloopy.topcities.com/comp/ratflyer.html
I made it for fun and to promote the Rat & Bloopy Show (Which can be found on Rat's Worms Page). Making these sort of things is something I will keep practising, it's all about the experience
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I suppose that's one "good" thing about my degree (aero engineering), there aren't too many terms/words/etc that have "alternative" meanings.
What, like cockpits, turboshafts, thrust, nozzles, corkscrews, ram drag, payload, flaps, and wind tunnels? |
11.08.03 10:14 Post #1 | [Planet Bloopy] [Hide Sig (7)] [Profile] [Quote] |
Zogger!
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heh, that would be a very hard game, the rat traps move like lightning.
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11.08.03 10:26 Post #2 | [Hide Sig (8)] [Profile] [Quote] |
Bloopy
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lol guess u have a fast pc then, i need to fix it up somehow... I'll run it at university tomorrow where hopefully it will be at full speed and I can get it working nicely. Then of course no previous high scores will count
i got my best score in pixel flyer when i had worms open and it screen lagged
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I suppose that's one "good" thing about my degree (aero engineering), there aren't too many terms/words/etc that have "alternative" meanings.
What, like cockpits, turboshafts, thrust, nozzles, corkscrews, ram drag, payload, flaps, and wind tunnels? |
11.08.03 10:28 Post #3 | [Planet Bloopy] [Hide Sig (7)] [Profile] [Quote] |
The Pope
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my best score is either 35 or 45 cant remember.
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11.08.03 13:05 Post #4 | [Hide Sig (14)] [Profile] [Quote] |
Bloopy
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*41 I think... lol
I just ran the game at university and the rat traps didn't move like lightning... i'd have to find somewhere where they do move like lightning to be able to fix it up i guess
so all high scores are good for now i guess
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I suppose that's one "good" thing about my degree (aero engineering), there aren't too many terms/words/etc that have "alternative" meanings.
What, like cockpits, turboshafts, thrust, nozzles, corkscrews, ram drag, payload, flaps, and wind tunnels? |
11.08.03 22:50 Post #5 | [Planet Bloopy] [Hide Sig (7)] [Profile] [Quote] |
Zogger!
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heh, well like lightning was a bit of a exaggeration. I timed it and it takes them about 2-2.3 seconds to get the whole way accross the screen thing.
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12.08.03 10:03 Post #6 | [Hide Sig (8)] [Profile] [Quote] |
Bloopy
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They take about 4-5 seconds for me, a matter of processing speed i guess. I'll make a different version and we'll see if that's better for ya, otherwise I can write something to test the speed of the person's computer.
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I suppose that's one "good" thing about my degree (aero engineering), there aren't too many terms/words/etc that have "alternative" meanings.
What, like cockpits, turboshafts, thrust, nozzles, corkscrews, ram drag, payload, flaps, and wind tunnels? |
12.08.03 11:27 Post #7 | [Planet Bloopy] [Hide Sig (7)] [Profile] [Quote] |
meiapaul
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it takes about 2 - 2.5 seconds for me, but its easier than pixel flier for some reason
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12.08.03 11:36 Post #8 | [Hide Sig (0)] [Profile] [Quote] |
The Pope
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yeah. the collision sensory on each mousetrap is closer to the actual picture so is easy to view a path to victory. Learn from Bloopy, Zog.
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15.08.03 08:33 Post #9 | [Hide Sig (14)] [Profile] [Quote] |
Bloopy
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The shape of rat means that he can squeeze through a rather thin horizontal gap, but because of the traps moving it's harder to get him through vertical gaps. Since I don't know much about making Javascript games, I dunno if Zog can learn anything from what I've done I could probably learn a bit from his, with the score thingee anyway.
I have a game in progress where you use your worm to shoot flying poxels, hopefully this will be able to be featured on BTP when it's done
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I suppose that's one "good" thing about my degree (aero engineering), there aren't too many terms/words/etc that have "alternative" meanings.
What, like cockpits, turboshafts, thrust, nozzles, corkscrews, ram drag, payload, flaps, and wind tunnels? |
15.08.03 08:46 Post #10 | [Planet Bloopy] [Hide Sig (7)] [Profile] [Quote] |
The Pope
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cool, just don't have boos in it as targets.
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15.08.03 09:49 Post #11 | [Hide Sig (14)] [Profile] [Quote] |
Bloopy
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cool, just don't have boos in it as targets.
boos???
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I suppose that's one "good" thing about my degree (aero engineering), there aren't too many terms/words/etc that have "alternative" meanings.
What, like cockpits, turboshafts, thrust, nozzles, corkscrews, ram drag, payload, flaps, and wind tunnels? |
15.08.03 10:30 Post #12 | [Planet Bloopy] [Hide Sig (7)] [Profile] [Quote] |
Zogger!
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Boo s as in the ghosts from mario games.
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15.08.03 11:42 Post #13 | [Hide Sig (8)] [Profile] [Quote] |
The Pope
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yeah, have a look at a screenshot on one of the threads called something like Javascript game.
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15.08.03 12:12 Post #14 | [Hide Sig (14)] [Profile] [Quote] |
C1
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lol well dont worry. ITS GOING ON BTP! MUAHAHAHAHAHAH! and that will be the only game besides bloopys and the lotto that are going to be worth money. Or far as i know. I just finished my version today. So it will be soon for when Cb puts the btp version up. mind u have to get the money and stuff working on it before he puts it up. Hmmm that would mean u owuld have to pay? Eh CB? Why not have it for high score or somehting. Or u have ot pay or hows this gunna work now lol
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15.08.03 19:53 Post #15 | [Hide Sig (2)] [Profile] [Quote] |
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