Thnikkaman
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Yes. This is my suggestion: Have a drop-down menu for premium option costs, and give users the choice to either go by the current system (pay a small fee to change and pay a fee a day), or to pay a large fee to change and get a smaller daily fee. (Example- instead of costing 200 to change torsos, 20 per day, it could be 800 to change, 5 per day.) Was this idea worth the typing? You decide
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30.10.04 18:29 Post #1 | [DA Gallery] [Hide Sig (3)] [Profile] [Quote] |
Dingbats
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Why not?
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31.10.04 09:44 Post #2 | [Softbrain Games] [Hide Sig (2)] [Profile] [Quote] |
Falkra
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Yes, it could give a choice, without cancelling the old system. "Why not" too.
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31.10.04 10:15 Post #3 | [My maps] [Hide Sig (4)] [Profile] [Quote] |
HarrY
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i'm not botherd, i don't use custom torsos, or have enough money
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31.10.04 12:39 Post #4 | [Wormopoly!] [Hide Sig (13)] [Profile] [Quote] |
the candy man
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were did all your money go? u used to one of the richest here?
were you buying to many cookies?
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31.10.04 12:47 Post #5 | [Hide Sig (0)] [Profile] [Quote] |
Pilki-AKA-Gollum
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tis a good idea thnikk. In a certain point of view it makes premium options cheaper, so long as you hardly change it at all
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31.10.04 15:56 Post #6 | [Free Motorola RAZR V3!] [Hide Sig (11)] [Profile] [Quote] |
RunT
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Yes. This is my suggestion: Have a drop-down menu for premium option costs, and give users the choice to either go by the current system (pay a small fee to change and pay a fee a day), or to pay a large fee to change and get a smaller daily fee. (Example- instead of costing 200 to change torsos, 20 per day, it could be 800 to change, 5 per day.) Was this idea worth the typing? You decide
Or you could have a weekly or monthly fee to pay. Instead of one big price then a small fee a day. Why not one big on per month or week?
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31.10.04 17:36 Post #7 | Last edited: 31.10.04 17:37 (Runt - 1 times) |
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Thnikkaman
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Well... let's say, you spent it all in ignorance of the fee, and you could go into the negatives that way :/ That IS a good idea. I think my idea would make it a bit cheaper in the long run, a lot easier to upkeep. (In some respects, I got that idea from Lords of Magic, where you can either hire a mercenary for a small upfront fee, and a constant bigger fee, or train the unit for a large upfront fee but a smaller constant fee)
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31.10.04 18:27 Post #8 | [DA Gallery] [Hide Sig (3)] [Profile] [Quote] |
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