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[G]dj canada
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how do i go about making a tunnel on a map where a worm can ENTER but not leave

ive done it accedently before and would like to know how to do it on purpose :)


its the same idea as the "stairs" on some maps like bloopys and others, but not really stairs.....

anytoughts?
04.06.04 19:34
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[]Psymon
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http://bloopy.topcities.com/worms/textures.html

I think your referring to the one way gate, old chap chap

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04.06.04 20:24
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[G]dj canada
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good enough, thanks monpsy ;)
04.06.04 20:29
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[G]meiapaul
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I have a map with all the tricks like that on it, but i cant attatch an image >:E
05.06.04 14:46
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[G]dj canada
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can you post the map on the site? or is it already on here?
07.06.04 05:47
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[G]tony
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I designed a staircase that you can climb but not descend... Tony RR 60... on here somewhere =)

(Made the staircase myself... but if you want to use the measurements... feel free to as long as you don't just "copy and paste" the whole thing =P)
13.07.04 06:04
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[G]dj canada
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tony, the map isnt on BTP, i searched for it, it skiped from 59 to 61 or something


im thinking of making a new scheme and map(s) where the land is indestucable but it is close to the same as a normal battle scheme...
I think it would work really well, i have not worked on the idea for a good 2 months now however. Im the lazyest internet buff youll ever meet... you think deadcode is "slow".... all i need to do is simple junk and i dont even do that LOL


16.07.04 20:46
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