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annelid
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http://www.ppzclan.com/annelid/
i redid my site, heh, check it out.
i've added my required files to the files section.
i've also added a new program i made called leetF*ck. it gives you flaming powerbars and ranks on both w:a and wwp, doesn't crash, has quick launch buttons on it, and you dont have to enter your IP, it always gets it right.
you need a new serverlist to use leetF*ck, even if you have the w:a flamebars one. the serverlists are in the downloads section.
i'm also working on a w:a / wwp team editor which will stop all the stupid problems that arise with graves and whatnot. it will even be able to convert your w:a team file to wwp. it's coming soon.
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24.04.03 23:13 Post #1 | [Hide Sig (0)] [Profile] [Quote] |
Zogger!
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ooh interesting "coming soons..."
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24.04.03 23:39 Post #2 | [Hide Sig (8)] [Profile] [Quote] |
thor
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lolz, im thinking of making a sig creation program... one that works that is.
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25.04.03 01:44 Post #3 | [Hide Sig (0)] [Profile] [Quote] |
Zogger!
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that does what?
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25.04.03 15:07 Post #4 | [Hide Sig (8)] [Profile] [Quote] |
thor
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creates sigs. u know, the animated pics of worms, i saw one ages ago but it didn't work for shit.
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25.04.03 15:19 Post #5 | [Hide Sig (0)] [Profile] [Quote] |
Zogger!
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annelid, now I look at MAPS, it says "previews powered by the BIT Monkey" - ever gonna release this code?
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25.04.03 15:36 Post #6 | [Hide Sig (8)] [Profile] [Quote] |
annelid
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its not php code that makes instant previews lol... i mean i made the previews with it :p
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27.04.03 10:45 Post #7 | [Hide Sig (0)] [Profile] [Quote] |
TheAbdBoy
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Annelid i have a question. How do you make animated graves?
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27.04.03 10:53 Post #8 | [Twitter] [Hide Sig (0)] [Profile] [Quote] |
annelid
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you dont make them, you have to use one of the 254 sprites for them. the first 6 are selectable normally (gravestones 1-6) and the rest can be achieved due to a little hole in the way the team files work.
im working on a W:A/WWP team file editor that will allow you to animate graves without messing the file up.
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27.04.03 10:55 Post #9 | [Hide Sig (0)] [Profile] [Quote] |
TheAbdBoy
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I'm still confused. Too much for my SqareEnix brain. Ah, who cares, back to playing KH
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27.04.03 10:59 Post #10 | [Twitter] [Hide Sig (0)] [Profile] [Quote] |
vahagn
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Nice work on the new site!
im working on a W:A/WWP team file editor that will allow you to animate graves without messing the file up.
What about twats making an animated Mine, Health Crate, Utility, or Weapon Crate? ... There's not really anyway to stop this from happening. I'm all [b]for[/b] animated graves, but would it be possible to like stop animated graves based on the persons team, maybe kill-file users that have a 'cheap' animated grave like the ones mentioned above? ?? ... Maybe a name list that can be added-to from within your prog to give us low-lifes the option to turn off animated graves would be good.
Zoinks. me go now. me sleepy. zZzzZzz
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22.06.03 20:31 Post #11 | [Hide Sig (0)] [Profile] [Quote] |
C1
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ya i quite agree...
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24.06.03 07:19 Post #12 | [Hide Sig (2)] [Profile] [Quote] |
annelid
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the mine spins. the crates, oil barrels, donor cards, etc. i often use. they're about 8 pixels down into the landscape and at a glance are easy to distinguish... normal stuff is on the terrain, these are inside it. plus they are backwards if you died facing the wrong way. also, in all games with destructable terrain they appear in a small hole where you blew up. hmm, an oil barrel among craters...
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24.06.03 13:20 Post #13 | [Hide Sig (0)] [Profile] [Quote] |
C1
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but cant we make are own or submit them for adding
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25.06.03 04:32 Post #14 | [Hide Sig (2)] [Profile] [Quote] |
meiapaul
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no, we have been over this before........u can only use ingame sprites. How is the ingame booter thing coming along anne?
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25.06.03 15:29 Post #15 | [Hide Sig (0)] [Profile] [Quote] |
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